Tabletop Gaming News
Lucky Duck Games have announced a child friendly Chronicles of Crime style game.
Kids’ Chronicles: Quest for the Moon Stones is a co-op game set in a fictional world of fairy tales that’s made up of two lands - the Kingdom of Summer and the Winter Empire - who have both been supported and guided by a wizard. However, the wizard longs for retirement and has sought out a group of new apprentices in order to take up his mantle. The apprentices, or the players, will need to travel across the fairy world in order to gather a collection of Moon Stones which will provide them with the clues they need to solve a series of mysteries.
As an app-assisted board game, Kids’ Chronicles: Quest for the Moon Stones will see players using both the game’s physical components and board, as well as a free companion app, in order to progress. The app can be used to scan components, thereby highlighting new clues and fresh outcomes. Whenever the players arrive at a new location, they will be able to experience a 3D scene depicting the game’s characters through the companion app.
Dragomino, beat off competition from Mia London and the Case of the 625 Scoundrels to be crowned the best children’s game of the year by 2021’s Kinderspiel des Jahres award.
Kingdomino creator Bruno Cathala - who also designed the slightly more complex standalone sequel Queendomino - collaborated on Dragomino with Marie Fort and Wilfried Fort, who previously won the Kinderspiel des Jahres in 2019 for barrel-bowling game Valley of the Vikings.
Dragomino borrows Kingdomino’s fantasy kingdom-building spin on classic dominoes, with players needing to place matching terrain squares next to each other to collect dragon eggs. Egg tokens can be worth victory points or empty - making them worth nothing - adding an element of luck and memory to the simplified tile arrangement puzzle.
Now or Never
Red Raven have announced that preorders for Now or Never, the third of designer Ryan Laukat’s competitive titles following; Above and Below and Near and Far.
Now or Never places four players in the shoes of travelers returning to their abandoned village generations after the events that comprise previous board game Near and Far. It’s time to rebuild and fend off the last of the meteorite creatures that haunt the ruins, but only one will prove right for the job by rescuing hapless villagers and laying the foundation for a new and flourishing home.
Now or Never’s pre-order window will remain open until August 15th, according to a BoardGameGeek forum post from Laukat. Those interested can pick it up now for $60 (£43) from the studio’s website, while retail copies will cost $70 (£50). There is a projected shipping date of “Q4 2021.”
Dune House of Secrets
Portal have announced that Dune: House Secrets will be released on October 15th, during this year’s Essen Spiel. The major German game fair is due to return with a physical convention from October 14th to 17th
Dune: House Secrets was announced earlier this year by publisher Portal Games, which billed the spin-off from its Detective series of co-op story-focused board games as the first in a planned trilogy set in the Dune-universe.
The upcoming board game sees up to four players jump into the political conflict over planet Arrakis, with their band of rebels needing to complete various secret missions. Along the way, they’ll pick an assortment of allies, travel around the world in pursuit of leads and have to make choices that impact the narrative. Like Detective, House Secrets will combine decks of cards and other physical materials with a required digital companion app accessed via a web browser.
Designed By Martin Wallace
Published by Roxley, Warfrog Games
2 - 4 Players 60 - 120mins Age 14+
Designed By Vlaada Chvatil
Published by Czech Games Edition
3 - 8 Players 15 mins Age 14+
Cosmic Encounter (1977)
Designed By Eric Lang
Published by CMON
3 - 5 Players 90 - 120 mins Age 14+
Snakes and Ladders (-1892)
Zombie Teenz Evolution
Designed By Annick Lobet
Published by Le Scorpion Masque
2 - 4 Players 15 - 25 mins Age 8+
Frustration/ Ludo (1965/1929)
Designed By Asger Harding Granerud
Published by Lautapelit.FI
2 - 44 Players 30 - 45 mins Age 8+
Go for Broke (1965)
Designed By Keith Baker
Published by Atlas Games
2 - 4 Players 60 mins Age 13+
Designed By Robert Murelli
Published by Bomber
2 - 4 Players 5 - 25 mins Age 6+
(Settlers of) Catan (1995)
Designed By Vladimír Suchý
Published by Rio Grande Games
1 - 4 Players 80 -150 mins Age 12+
Guess Who (1979)
Designed By Seiji Kanai
Published by Alderac Entertainment Games
2 - 4 Players 20 mins Age 10+
Designed By Bruno Faidutti
Published by Repos Production
2 -13 Players 15mins Age 10+
Catacombs & Castles
Designed By Aron West
Published by Elzra
2 - 8 Players 30 - 60 mins Age 14+
Designed By Kris Burm
Published by Huch!
2 Players 30 - 60 mins Age 9+
Designed By Rob Daviau, Justin D. Jacobson, Wolfgang Kramer
Published by Restoration Games
2 - 6 Players 20 - 40 mins Age 10+
Designed By Kane Klenko
Published by Renegade Game Studios
1 - 5 Players 10 mins Age 10+
Top Trumps (1968)
Designed By Paul Peterson
Published by Alderac Entertainment Group
2 - 4 Players 45mins Age 12+
Myraclia Eva + Luna
Planet Myraclia. Deserted and inhospitable. Wildly controlled by the elements. Life has no place here...
But you came! With your divine powers. You know, or more precisely, you want to turn Myraclia...to a dreamed planet full of life. The task is not easy. You have to subdue chaotic elements of nature, organize them, establish order, to give life a chance...
In the game, you compete with other players for the title of The Creator of Myraclia. You are trying to get limited and chaotically emerging elements and sources of life. These are represented by glittering cubes in 7 colors in uneven numbers. You have to get them, organize them correctly, possibly replace them with the other player's elements, and ..... a miracle! The desolate and inhospitable part of Myraclia changes into a beautiful cradle of life.
The Myraclia surface is divided into hexagonal tiles. One side of the tile represents the original look of Myraclia, before the transformation, without life, the other side of the terraformed appearance, the new beautiful face of Myraclia full of greenery. There are 4 types of surfaces, namely plains, forests, water areas, and mountains.
Designed by Rudy Priecinsky
Published by Rudy 3 Publishing
1- 5 + players 45 - 55 mins 10 yrs +
KS Ends:- Friday June 18, 2021