Tabletop Gaming News
Firefight 2nd Ed:- the new Firefight will share some rules in common with Deadzone and even uses D8s aimed to be played on a board 3×3 and scale up to 6×4. The other key concept was to make sure that Firefight played almost as quickly as Deadzone. Part of the beauty of Deadzone is that there is no measuring and, instead, you just move from cube to cube. Although Firefight doesn’t have cubes, it makes all the measuring much easier by taking LoS and movement from the squad leaders – so you basically only have to measure one and then move/shoot. The beta playtest are available for you to try here:-
Armada:- XL Ships Early May available for pre order now - Basilean Dictator, Orc Ripper Hulk, Dwarf Dreadnaught, Empire of Dust Monolith
Seas Aflame supplement new scenarios, rules for fliers, use of Magic, lots of lore to expand the world of Pannifor and introduces 4 new factions. Available July
Twilight Kin Fleet 1st of 4 new Factions Available July
Elf Fleet Available September.
Overdrive (Dreadball?):- teaser trailer . "Are you Ready Coach?"
Five Parsecs From Home is a solo adventure wargame where you assemble a ragtag crew of galactic trailblazers and head out to explore the stars, pick up jobs, and every now and then — engage in some action-packed, sci-fi combat!
Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether fighting rivals or carrying out jobs.
Venom coming to Marvel Champions
FFG have announced another new character is being added to the Marvel Champions LCG.
The ever popular anti-hero Venom will soon be a playable as a along with his fifteen signature cards. With a pre-built Justice deck ready to go from the moment you open the box, you’ll be able to try out Venom’s impressive arsenal right away. Rush in guns blazing and tear your way through the villain’s schemes with this high-powered hero!
Our new Discord Channel
Join us on our Beta Discord:-
Mythic Battles Pantheon
Mythic Battles Pantheon
Designed by Benoit Vogt
Published by Mythic Games and Monolith
Hera, tired of Zeus' infidelity, decides to take her revenge and releases the Titans on Mount Olympus. In the ensuing battle, the power liberated by the combatants ignites in a combustion that shatters the Earth. In the ensuing deflagration, the weakest gods are obliterated, rendered down into the small fragments of power that constituted their being. The stronger ones were able to resist total annihilation but even their prodigious power could not save them entirely. As the survivors fell from the broken mountain, the shards of their divinity and the remnants of those that did not survive were scattered to the 4 corners of a now broken world.
As they awoke, each god found themselves to be but a shadow of their former selves. They were still mighty, stronger than any mortal that yet walked but they were no longer all powerful, no longer immortal. Each one could sense the fragments of power that had now fallen to the Earth and that by collecting these they could regain their former grandeur and, if they could but amass enough, stand at the front of a new Pantheon, reshaped in their image.
The world around them suffered as much as they did, the power released during the epic battle had ignited a cataclysm that reduced the beautiful land of Greece to a barren wasteland. Athens burns, Crete has sunken below the waves of the roiling seas and the immortal mount Olympus is now an ash covered wreck of its former glory. But this Event has not only affected the mortal realms. The underworld trembled from the blow even as a legion of fresh souls ran down the river Styx. Would that have been the extent of the underworld's involvement however...
Hades, having lost the majority of his power, no longer holds sway over the Underworld. The gates of hell are open and even though the River Styx prevents the weakest souls from regaining the mortal world, the strongest warriors, the mightiest heroes and the most vicious monsters have managed to claw their way back up the Styx and back to the surface.
As a new power struggle breaks out, Gods summon mortal survivors, returned heroes and reborn monsters to their side in their hunt for the shards of their lost power.
In Mythic Battles: Pantheon, it is these clashes between warbands, in the midst of a post-apocalyptic ancient Greece, that are the focal point of the game. Choose your God, draft your warband and take the fight to your enemies with the might of the most powerful beings from Greek mythology at your back.
Mythic Battles Ragnarok
Ragnarök is here! Decide the fate of the Nine Worlds by leading gods, heroes and monsters in this 2-4 player skirmish adventure game!
In Mythic Battles: Ragnarök, you take control of Norse divinities and command their forces in the ultimate conflict! While gods and mortals wage war on mighty giants and living dead, strange runes of fire materialize in the Nine Worlds. For centuries, these remnants of primal forces remained out of reach, but now those who dare to wield this awesome power may tip the balance of these world-breaking battles in their favor. The realms are crumbling, the end draws near, and only the mighty shall be remembered.
Designed by Benoit Vogt
Published by Monolith
1 - 4 players 60 - 90 mins 14 yrs +
KS Ends:- Monday April 19, 2021
Lasting Tales: A Fantasy Miniatures Game
A cooperative tabletop miniatures game by Mark Latham. Featuring a new line of fantasy miniatures!
Lasting Tales is a cooperative tabletop miniatures game for 1–5 players. Designed by acclaimed game designer Mark Latham (The Walking Dead: All Out War, The Elder Scrolls: Call to Arms), Lasting Tales lets players create their own heroes and embark on an epic campaign, linking game sessions together to create a rich story set in a classic fantasy world.
Inspired by pen-and-paper roleplaying games and tabletop skirmish games, Lasting Tales is a fully cooperative experience in which every player is the hero in their own tale, battling the enemy on their own or with their friends, and crafting their legend through the variety of events they’ll stumble upon during their journeys.
The Lasting Tales book contains all the rules you need to play the game, including hero creation, adversary profiles, campaign rules, scenarios, as well as a full narrative campaign—or Tale—and pre-made heroes to get new players right into the action! A game of Lasting Tales will also require a handful of standard six-sided dice, a tape measure or ruler, and miniatures. Fortunately, Lasting Tales is a miniatures-agnostic game, meaning players can use any fantasy miniatures in their collection
Designed by Mark Latham
Published by Blacklist Games
KS ends:- Tues, April 20, 2021